About

Portrait of Paul

Pavlos "Paul" Lampropoulos

Hi there! I am a Greek games programmer, with a focus on implementing gameplay mechanics, UI and integration with livestreaming platforms (e.g. Twitch). Being a gamer from a very young age and founder of a charity speedrunning event since 2017, gaming has permeated my life for as long as I can remember.

My interest in making games started in 2020, at the tail end off my Electronics & Electrical Engineering studies, where I used Unity in my Masters' Thesis. After graduating, I pursued a Game Development study at Hanze University of Applied Sciences, where I gained experience in multiple game engines (Unity, Unreal Engine, GameMaker, Godot), wrestled with GitHub, mused in FL Studio, and cried in Blender, while carrying out 2-4 projects a year.

When I'm not sitting in front of an IDE, I can be found at the local arcade amassing jackpots and stomping arrows, playing and/or writing pub quizzes, or doing livestreams on Twitch.

Read my CV!