The Forgotten Allegrezza
Lead Programmer / Group Project / 2023
Software/Hardware used:
- Unity
- Blender
- FMod
Hard skills:
- Platforming
- Cutscene Animation
- Simulation of user's stress levels
- Physical Puzzle design
Soft skills:
- Teamwork
- Self-confidence
- Leadership
- Cooperation with professional client
As part of a team of 8, I worked with SPOT Groningen, the company behind Groningen's concert houses. For this project, our team created a game demo that incorporates classical music performed in Groningen, and provides a visual interpretation of that music.
As a programmer for the group, I was responsible with implementing the platforming mechanics, the puzzles of the demo, the models from the art department, and the music from our client's classical concerts.