VR Remote Robot Control
Electronics & Electrical Engineering Masters' Thesis / 2021
Software/Hardware used:
- Oculus Quest 2
- Unity
- Microsoft Azure
- Python
Hard skills practiced:
- VR Development
- UI Implementation
- Network Communications with Microsoft Azure
- Blender Rigging
Soft skills:
- Cooperation with academic client
- Time Management
- Seeking Assistance
- Giving and Receiving Feedback
Before properly beginning my Game Development studies, I was able to get an early start on learning the relevant software through my Masters' Thesis. The goal of the project was to create a proof-of-concept application that could remotely control a robotic arm.
This was achieved with the use of an Oculus Quest 2, Unity, Microsoft Azure and Python. Blender was also used to rig a 3D model of the robotic arm being used so it mirrors the movements of its real-life counterpart.