VR Remote Robot Control

Electronics & Electrical Engineering Masters' Thesis / 2021

Software/Hardware used:
  • Oculus Quest 2
  • Unity
  • Microsoft Azure
  • Python
Hard skills practiced:
  • VR Development
  • UI Implementation
  • Network Communications with Microsoft Azure
  • Blender Rigging
Soft skills:
  • Cooperation with academic client
  • Time Management
  • Seeking Assistance
  • Giving and Receiving Feedback

Before properly beginning my Game Development studies, I was able to get an early start on learning the relevant software through my Masters' Thesis. The goal of the project was to create a proof-of-concept application that could remotely control a robotic arm.

This was achieved with the use of an Oculus Quest 2, Unity, Microsoft Azure and Python. Blender was also used to rig a 3D model of the robotic arm being used so it mirrors the movements of its real-life counterpart.